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How To Play Balance Druid
Balance Druids are often lauded for their ability to dish out high damage in both single-target and AoE situations. With a flexible priority system rather than a strict rotation, they provide a dynamic playstyle that requires players to constantly adapt to the flow of battle. If you’re looking to master Balance Druid, understanding the nuances of Astral Power management, cooldown usage, and the Eclipse system is key. In this guide, we will break down the essentials of playing Balance Druid effectively, from basic mechanics to advanced tips that will help you elevate your gameplay.
Understanding Astral Power: The Heart of Balance Druid
At the core of a Balance Druid’s damage output lies Astral Power, a resource you generate and spend throughout your rotation. The key to maximizing your damage is maintaining a careful balance between generating and spending Astral Power without letting it cap.
Avoid Capping Astral Power
One of the most important aspects of playing Balance Druid is ensuring that you don’t cap out on Astral Power. When your Astral Power reaches 100, any further generation is wasted, leading to a significant damage loss. To avoid this, you need to spend your Astral Power regularly using abilities like Starsurge and Starfall. If you sit at full Astral Power for too long, you’ll miss opportunities to deal additional damage. It’s important to weave these abilities into your rotation as soon as you hit the necessary threshold, preventing wasted resources.
Managing Your DoTs
Another crucial aspect of your damage rotation is maintaining your Damage over Time (DoT) effects. Moonfire and Sunfire are your primary DoTs, and your Mastery: Astral Invocation significantly amplifies their effectiveness. This mastery is designed to reward you for keeping DoTs on as many targets as possible, which will help boost your overall damage.
However, be cautious—while it’s tempting to apply DoTs to every mob you see, spreading yourself too thin can lead to a single-target damage loss. Shooting Stars doesn’t generate enough Astral Power to justify spending globals on applying DoTs to additional mobs when not needed. Stick to the most important targets, especially on single-target fights, to avoid wasting time on irrelevant mobs.
Cooldowns: When to Use Them
Balance Druids have a variety of powerful cooldowns that can dramatically increase their damage. These abilities should be used strategically, often on cooldown, but understanding when to hold them for maximum effect is an essential skill.
Your two major cooldowns, Incarnation: Chosen of Elune and Celestial Alignment, should be used on cooldown in most situations. These abilities significantly increase your damage output and should generally be popped whenever they are available. However, there are times when holding onto these cooldowns could be beneficial, especially if you’re learning a new fight or dungeon and you’re not yet certain of the optimal timings.
Additionally, talents like Lunation reduce cooldowns for minor abilities, making it even more important to manage these abilities efficiently. In general, Fury of Elune and Full Moon should be used as soon as they come off cooldown to avoid missing out on their potential damage.
While the major cooldowns are your bread and butter, you also have some smaller, yet impactful cooldowns that should be used in the right circumstances. Fury of Elune is especially potent in single-target scenarios, and you should aim to use it every 3 minutes, or align it with Celestial Alignment for the best burst potential.
Similarly, Force of Nature, which summons 3 Treants to fight for you, should be used on cooldown to maximize your Astral Power generation and immediate damage. In multi-target scenarios, this ability can also be used to apply pressure on multiple mobs, but make sure they’re close enough to your target so that your Treants aren’t distracted by out-of-range enemies.
The Eclipse System: A Balancing Act
The Eclipse system is central to a Balance Druid’s gameplay. Every 15 seconds, you have the chance to transition into one of two Eclipse states—Solar or Lunar—which alter your abilities and improve your damage output.
Solar Eclipse vs. Lunar Eclipse
In general, you want to stay in an Eclipse as much as possible, as this boosts your damage significantly. While Solar Eclipse is optimal for single-target situations, Lunar Eclipse is the go-to for AoE.
If you are using Lunar Calling from the Elune’s Chosen talent tree, you’ll always be locked into Lunar Eclipse, so you will focus entirely on Starfire as your builder, regardless of target count.
Hero Talents: Adjusting Your Playstyle
Hero Talents provide additional customization to your playstyle, offering small but impactful adjustments to your rotation. However, most of them only affect your priority list, not the core gameplay mechanics.
Lunar Calling
Lunar Calling is the most impactful of the Hero Talents. It locks you into Lunar Eclipse permanently, and buffs Starfire significantly, making Wrath irrelevant even for single-target encounters. If you choose this talent, Starfire becomes your primary builder for all situations, which will shift your rotation.
Force of Nature can be synced with your cooldowns for maximum impact. Use it with Celestial Alignment to ensure you get the full benefit of its Astral Power generation. Control of the Dream also assists in syncing your cooldowns, allowing you to never delay the usage of your abilities unnecessarily.
Mastering AoE with Balance Druid
While Balance Druids excel in single-target scenarios, their AoE capabilities are also strong. The basic principle of builder-spender remains intact, but with a few key differences.
AoE Rotation
In AoE situations, replace Wrath with Starfire and Starsurge with Starfall. You’ll also want to favor Lunar Eclipse for AoE damage. Wild Mushroom and Fury of Elune are invaluable tools for generating Astral Power in multi-target situations. Wild Mushroom in particular offers great Astral Power generation when multiple mobs are in range, while Fury of Elune can dish out significant AoE damage when timed correctly.
Talent Synergies in AoE
Warrior of Elune empowers your next three Lunar Strikes to generate more Astral Power, but it is generally not useful in AoE situations because its pathing doesn’t align well with multi-target fights.
Advanced Balance Druid Tips
For those looking to push the limits of their Balance Druid performance, here are a few advanced tips:
Eclipse (Lunar) vs Eclipse (Solar): Understanding when to transition between Solar and Lunar Eclipse is key. For 1-2 targets, use Wrath and aim for Solar Eclipse, while for 3 or more targets, opt for Starfire in Lunar Eclipse.
Shadowmeld for Dreamstate: In Mythic+ dungeons, you can use Shadowmeld to trigger Dreamstate, which can provide a small damage gain during specific pulls.
Rotation Priority
Single Target
- DoT all eligible targets with Moonfire and Sunfire. Refresh these abilities within the pandemic window (30% of the base duration of the DoT).
- Cast Fury of Elune to get the cooldown rolling and to generate passive Astral Power. You want to use it prior to using Celestial Alignment.
- Use Incarnation: Chosen of Elune/ Celestial Alignment.
- If you’re talented into Lunar Calling, use Warrior of Elune charges when you don’t have stacks of Dreamstate. If you are not talented into Lunar Calling, use Warrior of Elune with 7 seconds reamining on Eclipse and use the charges to enter Solar Eclipse.
- Use Convoke the Spirits. If your cooldowns are coming up soon, you can delay for a few seconds for Celestial Alignment, but you do not want to delay Convoke the Spirits often.
- Spend Astral Power on Starsurge if Starlord has less than 3 stacks, you have recently procced Balance of All Things, or you are about to cap Astral Power.
- Build Astral Power with Starfire.
Consumables
Enchants
Embellishments
Tier Set
Roots of Reclaiming Blight