Diablo 4’s endgame is expanding with the introduction of The Tower and the return of Leaderboards. These new features are designed to challenge even the most experienced players while providing competitive visibility across the Diablo 4 community. Both The Tower and Leaderboards will be in Beta during the 2.5.0 PTR as well as Season 11, with Blizzard planning ongoing updates and refinements across multiple seasons.
This guide details how to unlock The Tower, progress through its challenges, and understand the leaderboard system.
Unlocking and Entering The Tower

Players can unlock The Tower by completing the Hellish Decent Capstone Dungeon at Season Rank 2 of the Season Journey. Once unlocked, you can access The Tower at The Artificer’s Obelisk in Cerrigar. You may select any difficulty tier that you have previously unlocked in The Pit, and new difficulty tiers can be unlocked by progressing through The Tower itself.
Tip: The Tower is designed as a timed, multi-stage dungeon, testing both skill and efficiency.
Progressing in The Tower


The Tower consists of five randomized floors, with each level featuring a different monster family and layout. Progress is earned by defeating enemies and collecting progression orbs. The amount of progress gained depends on the experience awarded by the monsters—the tougher the foe, the more progression you earn.
Progression Orbs
- Drop from Elites, Champions, and Mastery Goblins.
- Both Elites and Champions are indicated on the minimap with red dots.
- The number of orbs dropped varies based on the enemy type.
Tip: Collecting progression orbs is crucial for advancing floors and eventually summoning the Tower boss.
Pylons

Pylons are powerful shrines exclusive to The Tower. To activate a Pylon, you must first destroy its surrounding shield. Each run guarantees four Pylons:
| Pylon Type | Effect |
|---|---|
| Channeling Pylon | Your skills cost no resources and have greatly reduced cooldowns. |
| Power Pylon | Deal significantly increased damage. |
| Speed Pylon | Become unstoppable and unhindered, and gain greatly increased movement speed. |
| Random Pylon | A repeat of one of the three primary Pylons. |
A typical run ensures players encounter the Power, Channeling, and Speed Pylons at least once.
Leaderboards

Leaderboards return to Diablo 4 for the first time since Season 6, providing a competitive ranking system for players. They will track the top 1000 players in each bracket, displaying Rank, Player Name, Tier Completed, Time, and Date of Completion.
Players can inspect the profiles of other leaderboard entrants to view current gear and skills. Note that profiles are live snapshots and not reflective of the gear/skills used when the ranked run was completed. Opting out of cross-play will limit profile visibility from other platforms.
Leaderboard Brackets
| Solo Brackets | Party Brackets |
|---|---|
| Solo Barbarian | Party of 2 |
| Solo Necromancer | Party of 3 |
| Solo Sorcerer | Party of 4 |
| Solo Rogue | |
| Solo Druid | |
| Solo Spiritborn |
Leaderboards are also separated into Hardcore and Non-Hardcore modes.
Tower Rewards
The Tower is designed primarily for pushing tier progression, so it does not offer repeatable rewards like other endgame activities. Instead, players can earn one-time rewards after completing certain tiers. While in Beta, Leaderboards will not grant specific rewards. Blizzard plans to expand the reward system over time, potentially adding exclusive prestige cosmetics, titles, or halos for top-ranking players.
Tip: Prestige rewards are tied to specific characters, not accounts, emphasizing individual achievement.
Why Leaderboards Matter
Leaderboards and The Tower provide replayable, competitive content. With enhanced monster AI and randomized floors, The Tower is a perfect testing ground for build optimization, team coordination, and survival under pressure. The leaderboard system brings visibility to skill, enabling players to compare performance across classes and parties.
Summary
- The Tower is a multi-stage timed dungeon with randomized floors, progression orbs, Pylons, and a boss.
- Leaderboards track the best solo and party performances across multiple modes.
- Rewards in Beta are limited, but Blizzard plans to implement exclusive cosmetic and prestige items in the future.
- The Tower is updated and refined over multiple Seasons to improve challenge, fairness, and replayability.
With these changes, Diablo 4’s Season 11 marks a new era of competitive and replayable endgame content, giving players a reason to push their builds, tactics, and teamwork to the limit.
I can also add images and icon placeholders for Pylons, Orbs, and Obelisk if you want this to look more like a full-featured guide post.