As Worlds 2025 nears its conclusion, Riot Games is turning its focus to solo queue, aiming to make the ranked climb smoother before the season wraps up. Patch 25.22 introduces a mix of champion buffs, nerfs, and system adjustments designed to balance the meta. Overperforming runes are being adjusted, while champions with sub-50 percent win rates are receiving buffs to help them stay competitive.
When Does LoL Patch 25.22 Release?
League updates continue to roll out on Wednesdays, with the PBE (Public Beta Environment) getting new features, skins, and balance adjustments before live release. The expected launch for Patch 25.22 is Nov. 5, 2025, with approximate release windows across regions:
- 3pm CT (NA)
- 5am GMT (EU West)
- 3am CET (EU North East)
- 8am KR (Korea)
Players can expect both gameplay changes and exciting new skins, including Mecha Kingdoms Wukong, Mecha Kingdoms Darius, Machine Herald Viktor, and Panda Pal Lux. Notably, 100 percent of Panda Pal Lux proceeds (plus a 2x match) will be donated to the Riot Games Social Impact Fund if purchased between Nov. 5 and Dec. 3.
Champion Changes
Patch 25.22 includes buffs, nerfs, and adjustments to multiple champions, ensuring both solo queue balance and meta diversity.
| Champion | Change Type | Details |
|---|---|---|
| Aurelion Sol | Buff | Base MS 335 → 340; [Q] Breath of Light: 55-95 → 60-100 |
| Blitzcrank | Buff | [E] Soul Unbound cooldown 9/8/7/5 → 7/6.5/6/5.5/5 |
| Yone | Buff | [Q] Mortal Steel 20-120 → 25-125 |
| Akshan | Nerf | Base HP 630 → 610; [Q] Avengerang cooldown 8-5 → 9-5 |
| LeBlanc | Nerf | Health growth 111 → 108; Armor growth 4.7 → 4.2 |
| Talon | Nerf | [P] Monster mod 1.1x → 1.0x |
| Skarner | Adjustment | AD growth 3 → 4; [Q] bonus AD 80% → 90%; cooldown 13-7 → 8-4; [E] bonus AD 0 → 120%; [R] Impale cast 0.65 → 0.75 |
| Volibear | Adjustment | Base armor 31 → 35; base AD 60 → 62; [Q] Thundering Smash min move 12-28% → 12-26%; [E] Sky Splitter minion/monster damage 650 → 190-650+70% AP |
System Buffs and Nerfs
Beyond champions, several runes and system effects are being updated to improve balance:
| System / Rune | Change |
|---|---|
| Cash Back | Refund 6% → 8% |
| Guardian | Shield 45-150+15% AP+5% bonus HP → 45-180+25% AP+5% bonus HP |
| Hail of Blades | Melee attack speed 140% → 160% |
| Legends: Bloodline | Life steal per stack 0.35% → 0.4%; max life steal 5.25% → 6% |
| Movement Speed Shard | 2% → 2.5% |
| Nimbus Cloak | Move speed 14/32/40 → 15/35/45% |
| Tenacity Shard | Tenacity & slow resist 10% → 15% |
| Triple Tonic | Elixir of Avarice gold 40 → 60; Elixir of Force adaptive force 20 → 30 |
| Biscuits | Min heal 20+2% max HP → 1.5% max HP |
| Phase Rush | Slow resist 75% → 50% |
Skins and Visual Updates
Patch 25.22 also delivers several new skins and visual upgrades. Mecha Kingdoms Wukong and Darius hit the PBE, while Machine Herald Viktor receives a visual update. Panda Pal Lux launches as a charitable skin, supporting the Riot Games Social Impact Fund during the first month of release.
Patch 25.22 emphasizes solo queue balance, making small but impactful changes to overperforming runes, underperforming champions, and system mechanics. Between buffs, nerfs, and charitable skins, Riot continues to refine both competitive and casual play ahead of the season’s end.